Paper Girl Run (WIP)

If you are on mobile devices ,you must enable Landscape mode before playing 

Please be patient on the first run,Unity Webgl need loading

Can be played on mobile devices now

Some time consuming  project i made to showcase my Drawing ,  Animation, UI/UX and Unity skill  for portfolio.

About the game :

Plot : Cringe Ahead  A paper girl who delievery newspapers for somewhat like Animal Crossing town ,She need to reclaim all her dropped letter and gave back to chibi  furry people when avoid obstacles on her way 


Gameplay : collect all the letters ,meet town people and gave back to them,( I will just say that is is Jetpack Joyrider Clone for short)  




She eventually had attack animation and even implemented in game by pressing *space* but due to the short pj time , her obstacle attack was stripped down in the game 

Art :  This game takes inspiration from Super Mario Paper: Sticker Star,I could say it is about clean chibi art paper style,Since this game literally has paper on its name,So you might see a lot of paper texture aesthetic out there ( Could have done better if Unity not taking all my time for fixing bug) 



Sound :  

Intro:

Mega Man 3 - Password Theme (Genesis Ost HD)
Composer : Yasuaki Fujita

Ingame BGM :

Mamorukun Curse! Arrange Tracks - Karakuri Spirits Composer: Yousuke Yasui
Arranged by: Yousuke Yasui, Yasuhisa Watanabe, Hiroto Saitoh

Mamorukun Curse! OST - YO KAI Disco
Composer : Yousuke Yasui


I do not own any right to those soundtrack or to commercialization with this products, I only uses this soundtrack for educational purposes.

Code: The  main core unity game comes from 2D Infinite Runner Toolkit  ,I just modified and add features to it  

The game still has lota bug mostly come from Animator node,but hey,still playable

Have fun

Development log

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